Blender is an open source 3D graphic design software used by many people. Blender software will also provide a set of keyboard shortcuts to help users work more easily. Blender shortcuts can use most Blender features.
Blender provides many shortcuts to help you design 3D faster
There are many different graphics software, but Blender is an open tool so it's completely free. You can use Blender to design 2D/3D graphics, especially in the advertising field. Although Photoshop or AI are widely used, Blender is quite easy to use so it is still popular with many people.
Blender developers are very active in improving and upgrading the product. Since Blender 3.0, the software has opened a new chapter for open source, multi-dimensional content creation. Blender gives you creative freedom with new rendering features, drawing tools, improved output efficiency, and more.
If you have used Blender for a long time, you probably know the importance of keyboard shortcuts. Key combinations like Shift S Blender are very useful, helping you work faster. Here are all the Blender keyboard shortcuts you need to know.
Keyboard shortcuts in Blender
Shortcut |
Action |
Open the menu |
N |
Object properties sidebar |
T |
Enable/Disable toolbar |
Q |
Open the Quick Favorites menu |
F3 |
Search function |
Ctrl + Tab |
Menu Mode Pie |
~ |
Menu Viewport Pie |
. |
Pivot Point Pie menu |
, |
Menu Axis Orientation Pie |
Shift + S |
Snap Pie menu |
Viewport |
Home |
Show all objects |
H |
Hide objects |
Alt + H |
Unhide all objects |
Shift + H |
Hides all unselected objects |
Alt + Z |
Enable/Disable X-ray |
Z |
Open the Viewport Shading Options Pie menu |
/ |
Isolate the selected object |
Numpad 0 |
View cameras |
Numpad 1 |
View front |
Numpad 2 |
View facing down |
Numpad 3 |
Side viewing window |
Numpad 4 |
The view faces left |
Numpad 6 |
The view faces right |
Numpad 7 |
Top-down view |
Numpad 8 |
Bottom-up view |
Numpad 9 |
Contrast with current view |
Numpad 5 |
Switch perspective/visual views |
Viewport navigation |
Middle click + move mouse |
Trajectory view |
Shift + middle mouse click + mouse move |
Rotating view |
Scroll mouse; Ctrl + middle click + hover |
Zoom out/zoom in view |
Shift + ~ + move mouse. Click in Viewport to deactivate |
Rotate freely according to the cursor |
Object mode |
Tab |
Switch between Object and Edit mode |
Shift + A |
Add new object |
Shift + Tab |
Snap conversion |
Ctrl + A |
Apply transformations |
Ctrl + J |
Join selected objects |
Ctrl + 1, 2, 3, 4,... |
Add sub-groups |
Shift + C |
Reset the 3D cursor to the center position |
Object manipulation |
G |
Move objects or geometry |
S |
Scale objects/geometry |
R |
Rotate object/geometry |
RR |
Rotate with trackball |
G, S, or R + X, Y, or Z |
Manipulate along the axis |
G, S, or R + XX, YY, or ZZ |
Manipulate along the local axis |
Hold Shift while converting |
Fine-tuned control |
Hold Ctrl while converting |
Adjust the value in increments |
Shift + D |
Duplicate objects |
Alt + D |
Clone linked objects |
M |
Add active objects to a new collection |
Edit mode |
first |
Vertex mode |
2 |
Edge mode |
3 |
Face mode |
P |
Create a separate object outside the selection |
M |
Select consolidation |
GG |
Slide along the vertices and edges |
E |
Remove geometry |
F |
Fill the surface |
Ctrl + R |
Cut the ring |
Scroll mouse after Ctrl + R; Move the mouse to select direction |
Add loop out sections |
Left click |
Lock in loop cut |
I |
Add inset faces to the selection |
Ctrl + B |
Add a curve to the selection |
Ctrl + Shift + B |
Add the vertex bevel to the selection |
K |
Knife - Knife |
Enter |
Knife lock |
Shift + W |
Bend |
Y |
Geometric separation |
V |
Split geometry in half |
Ctrl + L |
Select the connected geometry |
Alt+left mouse click |
Select edge repeat |
O |
Enable/Disable proportional editing |
Shift + O |
Transform through proportional edit reflection profiles |
Shift + N |
Recalculate the standards |
Ctrl + Shift + N |
Reverse the standards |
Esc |
Cancel the conversion in progress |
Sculpt Mode - Sculpt Mode |
Shift + Spacebar |
Select the brush hotkey |
E |
Select keystroke protocol |
F |
Brush size |
Shift + F |
Brush strength |
Ctrl + F |
Brush angle |
Shift + left mouse click |
Change the brush value to negative or positive |
UVs and UV Unwrapping |
Ctrl + E |
Mark the seam |
U |
Open the net |
UV editor |
Ctrl + L; L to select the object under the cursor |
Select region |
P |
Pin |
Alt + P |
Unpin |
Shift + P |
Select pin |
V |
Sew |
Shift + W |
Weld |
Node |
Shift + A |
Create new node |
Ctrl + right click + hover |
Connect to the server |
F |
Select connection |
M |
Select Mute |
Ctrl + G |
Select Group |
Ctrl + Alt + G |
Select Ungroup |
Above are the shortcuts in Blender for the most commonly used tasks for designing 2D and 3D graphics. Hope this article helps you use Blender more effectively.